||Delta Force 2
StC: 9 seconds
Notes: Run over the hill to find these crates.
Chet: I don't know anything about this game.
erik: Well, zero goes into nine... Hmm. I found a bug
in the calculator. Let's just say nine times. So you know that Delta Force 2
is nine times better than Doom.
StC: 6 seconds
Notes: It's pretty complicated to get to the crate.
Look at the map.
erik: That's a big crate.
Kevin: You ever notice when you bust the crate open, it has
like one thing inside of it? Like one health, yet it's coming out of this great big
fucking crate that a forklift had to drop off in a room. Now I dunno about you, but
whoever the workers were who put these giant crates in the room must've been pissed when
they found out that it only contained a chicken leg.
erik: I think they were wookies.
Kevin: Shut up.
StC: -5 seconds
Notes: Crates appear in the intro movie.
Kevin: The guy's doing a
handstand to draw my attention away from the crates.
erik: It's not working,
because I think I can still see them.
Chet: This is just
StC: 50 seconds
Notes: You have ride on a dragon and then run by some
spiders to get to the crates.
Kevin: 50 seconds is no joke, my friend.
erik: Drakan was number two on the August, 1999 Softrend
||System Shock 2
StC: 45 seconds
Notes: Crate usage is one of the classes in basic
erik: Look, I'm one of the System Shock
developers and I just thought of a crazy way to store ammo: in crates!
Chet: You better add a training level to show people
how to use these... what do you call them? Crates?