Reprinted from the
official Lionhead discussion board without permission or comment:
was originally thinking of adding this message as a reply to the "Please post your
creature's amazing stories" thread, but as I wanted to be sure that Lionhead could
see this one I decided to make it it's own message.
Mr. Molyneux and Lionhead, you have all done a really fantastic job on this game's detail
and spectacular AI. I want to strongly compliment you on "Black and White". All
your hard work has really shown, as I was shown last night just how powerful your game
really was. I was so touched by your game last night that it became the first videogame
I've ever encountered that made me cry.
To save myself some typing time, let me show you a copy of an email sent out late last
night to other members of my little clan concerning what happened:
I wanted to tell you about something that just happened.
Tonight after spending all day doing other things, I decided to take some time to play my
new game, and was genuinely astonished and horrified at what happened in it. Well, you
know what I mean, it was just like watching a dramatic movie when I say
You know how the game says it's like a giant personality test and will reflect your own
personality due to the fact that it's wildly open-ended and will reflect your moral
Well, I was so proud of my tiger Rainbow...he was entertaining the children, petting and
kissing the villagers, doing chores for them, even putting them all to bed at night when
night fell. He was beginning to glisten with a heavenly rainbow-like glow aura, and his
alignment read something like "saintly and true".
But then I watched something awful happen. He wasn't eating. He was just taking care of
everyone, so I immediately tried to feed him. He simply took the food, rejected it and
gave it to the villagers instead. In other words, he was so compassionate and caring
towards the people that he wasn't caring for himself. I desperately tried to get him to
eat and rest, but he kept refusing.
He died of hunger and weakness.
Fortunately, creator Peter Molyneux promises that your creature won't actually
"die" permanently, he'll just come back in his home and you can correct whatever
happened. But as I tried to get him to eat, he kept rejecting the food and giving it to
the people and ended up "dying" some five more times. I kept thinking sadly
"This is for your own good, Rainbow" as I slapped him hard as he threw the food
away yet again.
Finally, I got him to eat by putting food in his paws and rubbing his chest until he
realized it was alright. So he seems to be alright now. But man, that was touching to
watch, just like watching a good movie or something.
|I sat there and just began to cry as the above happened, and my ten-year-old
nephew was genuinely concerned (he was watching the game over my shoulder and desperately
hoping I could get "poor Rainbow" to eat).
I've had certain movies move me to
that degree, but this is the first time I've ever encountered a *computer game* that
affected me like this. Obviously, you and your staff must have an incredible amount of
talent to create a program this special.
*Note: This file photo of Brandon Reinhart
reacting to George Broussard reading the story out loud to the 3D Realms staff does not
appear in the original post.